babysitting, not sure, i like reducing entry barrier but thats not really a thing if your paying 4 or 5 usd for a war just to do that
still in favour of changes which make fs less powerful and general lowering of tempo, walling less powerful and offline killing less bad which could have similar effect
not even sure how it would work, only available to clan members? clan admins? nominated forum friends? alerts sent to people who could babysit for you?
would war become about wasting peoples babysitting credits and hurting the other side financially? including griefing?
one good addition to both could be in tandem running other features such as auto shields
when your pop drops below x% of max/current or x amount a shield could be deployed which lasts a certain amount of time or until a threshold was passed such as pop regain or buying up defence or x attacks done/received or x turns run
the shield could either block attacks or reduce damage or increase defence
heres an idea for a potential premium feature:
stats and recaps
recap could be something as simple as
how many turns you ran that set / max turns in the set anyone ran or max or practical
breakdown of what you spent your turns on, cash tech build explore spy sell recall switch fa, comparisons against server
it could also include a turn by turn history
a history of what day/turn you spent your bonuses too
how big attacks were and returns, an example is i have used a spreadsheet to estimate how many of what buildings i grabbed in a set before
and it doesnt just have to be netting things either, war people could have nice summaries of damage inflicted and received
how much readiness/turns was spent killing them, mil they killed and lost
spy ops done! and success rate, and for spy ops in particular either a way to share it or for a tag admin to see it so that people can give out awards based on spying or use it in overall best warrior awards, sofs is called warlord i think for example
then once you have all that stuff tracked you can make either premium/patron display them on peoples forum posts, perhaps allow people to pick one to actually be displayed and let the others be linked through it
could do server stats/recaps as well, but that doesnt have the same value to monetise as individual ones so perhaps just put that out in the open
https://www.eestats.com/alliance/serverstats
eestats does some, but it has limited value with people switching to theo end of set and so on
and youd also have the opportunity to exclude bots from statistics so you could see things like are 99% of the indys on the server bots rather than players, that particular breakdown would work better per acre than country though