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3186

Jan 10th 2012, 4:16:50

This is an automatically generated thread. If you are an expert feel free to provide advice. Please follow all of the rules listed in the sticky thread. Respect the anonymity of this player's country: deducing and posting the country number of this country is a bannable offense. Further information about the player and the country:

Country owner:erikengland26
Country strategy:Indy
Player experience:New
Best finish:N/A
Total finishes:0

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3186

Jan 10th 2012, 4:16:50

This is an automatically generated post. Please note that certain values have been rounded and some have been omitted to protect the identity of the country.

Basics
GovernmentC
Land3000
Tax Rate35%
Net Income$84,400
Net Food-59
Money$16,000,000
Food110,000
Oil0
Turns0
Turns Played368
Turns Stored0
Technology
Military100%
Medical100%
Business100%
Residential100%
Agricultural100%
Warfare0.2051%
Military Strategy100%
Weapons100%
Industrial100.66%
Spy100%
SDI1%
Structures
BPT51
Enterprise Zones0
Residences0
Industrial Complexes3,000
Military Bases0
Research Labs0
Farms100
Oil Rigs0
Unused490
Military
Spies0
Troops0
Jets0
Turrets110,000
Tanks0
Readiness100%
Nuclear Missiles1
Chemical Missiles1
Cruise Missiles0

PraetorNLS Game profile

Member
469

Jan 12th 2012, 1:28:57

Build more CS, ALOT more CS to get your BPT up, set some indy production 5-10% to spies, and get some tanks for suicder protection.

Stop trying to compensate, an indy is supposed to have negative food and negative income.

Sell 2-3 times a day if you can.

Keep working on the indy tech.
Praetor - disqualified from the human race for being three laps ahead in the second round.

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3186

Jan 12th 2012, 19:48:33

This is an automatically generated post. Please note that certain values have been rounded and some have been omitted to protect the identity of the country.

Basics
GovernmentC
Land4000
Tax Rate35%
Net Income$102,000
Net Food-1,020
Money$11,000,000
Food390,000
Oil0
Turns0
Turns Played507
Turns Stored0
Technology
Military100%
Medical100%
Business100%
Residential100%
Agricultural100%
Warfare0.2042%
Military Strategy100%
Weapons100%
Industrial118.89%
Spy100%
SDI1%
Structures
BPT68
Enterprise Zones0
Residences0
Industrial Complexes4,000
Military Bases0
Research Labs0
Farms0
Oil Rigs0
Unused89
Military
Spies0
Troops0
Jets0
Turrets54,000
Tanks0
Readiness100%
Nuclear Missiles1
Chemical Missiles1
Cruise Missiles0

erikengland26 Game profile

New Member
5

Jan 12th 2012, 19:58:14

thanks praetor im working on the items you mentioned now. I appreciate the help.

PraetorNLS Game profile

Member
469

Jan 12th 2012, 22:31:22

the biggest issue atm is the lack of CS, it is really hampering your growth
Praetor - disqualified from the human race for being three laps ahead in the second round.

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3186

Jan 13th 2012, 17:07:44

This is an automatically generated post. Please note that certain values have been rounded and some have been omitted to protect the identity of the country.

Basics
GovernmentC
Land4000
Tax Rate35%
Net Income$27,700
Net Food-1,500
Money$17,000,000
Food310,000
Oil0
Turns0
Turns Played553
Turns Stored0
Technology
Military100%
Medical100%
Business100%
Residential100%
Agricultural100%
Warfare0.2041%
Military Strategy100%
Weapons100%
Industrial122.01%
Spy100%
SDI1%
Structures
BPT78
Enterprise Zones0
Residences0
Industrial Complexes4,000
Military Bases0
Research Labs0
Farms0
Oil Rigs0
Unused220
Military
Spies18,000
Troops0
Jets0
Turrets370,000
Tanks34,000
Readiness100%
Nuclear Missiles1
Chemical Missiles1
Cruise Missiles0

blid

Member
EE Patron
9319

Jan 17th 2012, 21:05:24

I see this last post is a few days old but I think his BPT is more than high enough for the time being. Not a bad looking country. Time to start growing - maybe a batch explore (exploring lots of turns at once to get good acres per turn) or start grabbing.
Originally posted by Mr. Titanium:
Watch your mouth boy, I have never been accused of cheating on any server nor deleted before you just did right there.

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3186

Jan 18th 2012, 4:11:01

This is an automatically generated post. Please note that certain values have been rounded and some have been omitted to protect the identity of the country.

Basics
GovernmentC
Land5000
Tax Rate35%
Net Income$-58,400
Net Food-2,470
Money$380,000
Food130,000
Oil0
Turns9
Turns Played744
Turns Stored26
Technology
Military100%
Medical100%
Business100%
Residential100%
Agricultural100%
Warfare0.2034%
Military Strategy100%
Weapons100%
Industrial136.73%
Spy100%
SDI1%
Structures
BPT100
Enterprise Zones0
Residences0
Industrial Complexes5,000
Military Bases0
Research Labs0
Farms0
Oil Rigs0
Unused130
Military
Spies72,000
Troops0
Jets540,000
Turrets290,000
Tanks27,000
Readiness100%
Nuclear Missiles1
Chemical Missiles1
Cruise Missiles0

erikengland26 Game profile

New Member
5

Jan 18th 2012, 4:15:24

what kind of a troop build should I work on for land grabs?

crest23 Game profile

Member
4666

Jan 18th 2012, 4:26:30

Jets for grabbing. Troops to prevent GS. If you are in GDI you won't need troops unless you double tap someone. If you are NOT already in GDI, it might be worthwhile to join it. Although as a CI, I wouldn't even bother with troops.
The Nigerian Nightmare.

erikengland26 Game profile

New Member
5

Jan 18th 2012, 18:20:14

yeah thanks. I misworded that I meant militiary build.