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It's a little early in your startup to give solid advice, but at this point I would say to not build Residences.
It appears you're going to be running a Fascist Farmer/Oiler. By specializing in one area, you'll be much more successful. If you're worried about negative cash flow (and that's why you built residences), you can gain income by selling excess food and oil.
I agree with Kingme. The F gov't type has bonuses for food and oil production and penalties for population and per capita income. Also, specialization (concentrating on one type of building) is always more effective than diversification in this game. Thus, an F gov't is most effective when it builds only farms and/or oil rigs. Which is better is highly dependent on market conditions but generally farms provide a more reliable and higher income from selling bushels on the public market. Farm production can also be increased by acquiring Agriculture tech points (I recommend buying them from the public market) while oil production is static. Because the amount of tech points required to increase tech %s increases with the total amount of land a country has, it would be most effective to have a great majority of farms when/if you start to acquire Agriculture tech.
Because of the penalties to population and PCI, building enterprise zones and residences or acquiring business or residential tech points are not usually effective moves for an F.
Your BPT is currently at 26 which seems a bit low to be at 186 turns played. I would continue to increase that by building 20-40 construction sites each day near the end of my turns until hitting 80-100 BPT.
in other words, ditch the residences and just make sure you have enough cash and food on hand to run turns. you could probably balance out your cash flow, if it was absolutely necessary, just by buying residential and business tech.
somebody will probably come along to correct me, but i think you're too dang built for this stage of the game. i wouldn't be built over 50% this early.
Edited By: Dibs Ludicrous on Jan 17th 2011, 18:14:25 See Original Post
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dont do any more oil rig this round. now do just farms, its normal that u lose money per turn, specialization is key in this game. You have bonuses for farming and oiling then farm (oil like i said u have too many already). Fascists usually use oil as alternative income, it is one of the least reliable sources of income sometimes and the best source of income some other time.
I havent observed these links yet, but slag, does it give them a link to there generated thread? also maybe include on this thread or ingame the instructions for linking accounts.
as mort said, build mainly farms, they are your primary source of income as a fasicm, I'd get bpt up to atleast 50, industrial complexes up to atleast 500 at 100% spies. As you start selling food on the market start buying some Agriculture tech as that will significantly increase your countries production.
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[14:26] <enshula> i cant believe im going to say this
[14:26] <enshula> crippler is giving us correct netting advice