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3186

Jun 2nd 2011, 0:23:32

This is an automatically generated thread. If you are an expert feel free to provide advice. Please follow all of the rules listed in the sticky thread. Respect the anonymity of this player's country: deducing and posting the country number of this country is a bannable offense. Further information about the player and the country:

Country owner:Withheld
Country strategy:Undecided
Player experience:New
Best finish:242
Total finishes:2

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3186

Jun 2nd 2011, 0:23:32

This is an automatically generated post. Please note that certain values have been rounded and some have been omitted to protect the identity of the country.

Basics
GovernmentD
Land6000
Tax Rate35%
Net Income$1,830
Net Food2,180
Money$8,400,000
Food190,000
Oil190,000
Turns0
Turns Played1441
Turns Stored74
Technology
Military100%
Medical100%
Business100%
Residential100%
Agricultural100%
Warfare2.2347%
Military Strategy105.9%
Weapons100%
Industrial100%
Spy100%
SDI48.31%
Structures
BPT91
Enterprise Zones500
Residences800
Industrial Complexes2,000
Military Bases1,000
Research Labs100
Farms800
Oil Rigs500
Unused230
Military
Spies190,000
Troops360,000
Jets360,000
Turrets68,000
Tanks34,000
Readiness100%
Nuclear Missiles0
Chemical Missiles0
Cruise Missiles0

pokey Game profile

Member
117

Jun 3rd 2011, 14:31:25

Very important: Pick a specialization. Check out the wiki page for an explanation of the different strats :http://wiki.earthempires.com/index.php/Strategies

Basically, you only want to focus on building for and producing only 1 type of good. If that good is food or military, you can sell on the market to make cash for building and tech. If you're producing cash (or military), you'll have to buy food off the market to support yourself.

Good buildings per turn.
--TheOmega--
--Pandora's Last Vikings--
http://www.eepandora.com