Apr 5th 2017, 13:31:01
So maybe I'm missing something but the way I see it is that there are a lot of mediocre players who do fine early on and then once the top players start grabbing one layer of mediocres after another succumb to an onslaught of farming.
Many of the guys I'm grabbing have been playing their turns, exploring and building mostly I guess and buying mostly defence and are still equal or lower NW and land than they were a week ago. That must feel so useless. And I'm sure it makes them quit the game before they learn it. Bots would allow these players to survive and learn. Why is this not a good thing?
Also when I say bots, I do not mean that every other country must be an npc. You could easily have variation in this so that land doesn't suddently become extremely easy and that you would never get anything out of grabbing a player like it is in express nowadays.
Tell me one good reason not to have a smaller ratio of bot.
And don't worry about me I'm not posting this because I'm not doing well. I just feel bad for the players I hit that might be hit 20 times each week until they are out of humanitarian range.
Many of the guys I'm grabbing have been playing their turns, exploring and building mostly I guess and buying mostly defence and are still equal or lower NW and land than they were a week ago. That must feel so useless. And I'm sure it makes them quit the game before they learn it. Bots would allow these players to survive and learn. Why is this not a good thing?
Also when I say bots, I do not mean that every other country must be an npc. You could easily have variation in this so that land doesn't suddently become extremely easy and that you would never get anything out of grabbing a player like it is in express nowadays.
Tell me one good reason not to have a smaller ratio of bot.
And don't worry about me I'm not posting this because I'm not doing well. I just feel bad for the players I hit that might be hit 20 times each week until they are out of humanitarian range.