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Auk Game profile

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152

Nov 20th 2024, 19:26:49

Bonus.

Auk Game profile

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152

Nov 14th 2024, 1:01:16

Bonus!

Auk Game profile

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Nov 8th 2024, 14:14:30

Bonus.

Auk Game profile

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Oct 30th 2024, 19:15:42

Bonus.

Auk Game profile

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Oct 26th 2024, 9:27:14

Bonus.

Auk Game profile

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Oct 26th 2024, 1:49:31

Has anyone looked into the viability of using the transliterator function? I believe this is a great compromise. It don't break code old code on third party websites, and it allows players to really express themselves.

Auk Game profile

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152

Oct 8th 2024, 17:55:02

Bonus.

Auk Game profile

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Oct 2nd 2024, 12:43:01

Bonus

Auk Game profile

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152

Sep 25th 2024, 2:19:26

But but, what about the most important question?
Is Earth Empires primarily a war game? Inquiring minds would like to know.

Auk Game profile

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152

Sep 23rd 2024, 2:22:47

Congratulations on scoring the kills.

Technically, stating "people who think the only proper attack of war is ABing" doesn't imply that they will not use AB. Just that AB is not their only option. Despite scoring the SS and BR kills, to my knowledge at the time of writing, her actions so far hasn't met the condition of: 1. "arguing with a spam tag" where AB is the only method to conduct war; or 2. only perform AB during the course of war.

Just my two yen. :)

Edited By: Auk on Sep 23rd 2024, 2:45:54

Auk Game profile

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152

Sep 16th 2024, 23:47:10

Bonus.

Auk Game profile

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Sep 12th 2024, 2:25:40

as C-3PO prepared breakfast

Auk Game profile

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Sep 4th 2024, 17:27:16

traveled to the woods

Auk Game profile

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Sep 3rd 2024, 15:53:25

tears of joy before

Auk Game profile

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152

Sep 3rd 2024, 9:12:08

leave and save themselves

Auk Game profile

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Sep 3rd 2024, 0:53:25

made in Japan

Auk Game profile

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Aug 26th 2024, 16:16:27

Bonus

Auk Game profile

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Aug 24th 2024, 3:37:48

Bonus.

Auk Game profile

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Aug 7th 2024, 4:02:42

Bonus.

Auk Game profile

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Jul 19th 2024, 23:36:32

Bonus.

Auk Game profile

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Jul 5th 2024, 15:05:10

B
O
N
U
S

Auk Game profile

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152

Jun 25th 2024, 1:40:06

Bonus!

Auk Game profile

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152

Jun 8th 2024, 15:58:04

โค๏ธ๐Ÿงก๐Ÿ’›๐Ÿ’š๐Ÿ’™๐Ÿ’œ๐Ÿค๐Ÿฉท๐Ÿฉต๐ŸคŽ๐Ÿ–ค

๐ŸŽ‰ Happy Pride everyone! ๐ŸŽŠ

Anytime!

โค๏ธ๐Ÿงก๐Ÿ’›๐Ÿ’š๐Ÿ’™๐Ÿ’œ๐Ÿค๐Ÿฉท๐Ÿฉต๐ŸคŽ๐Ÿ–ค

Auk Game profile

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152

May 31st 2024, 15:07:14

Bonus!

Auk Game profile

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May 21st 2024, 17:09:56

Krabby patties!

Auk Game profile

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152

Apr 24th 2024, 5:35:06

I believe `echo transliterator_transliterate('Any-Latin; Latin-ASCII', $countryName);` shall prove its usefulness.

As for moderation, there are players who already report inappropriate country names. There is no shortage of those who want to see the demise of another player.

Auk Game profile

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152

Apr 24th 2024, 4:11:32

Auk Game profile

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152

Apr 22nd 2024, 15:19:28

Oh my, so we're rekindling this topic again.

For all intents and purposes, I'm another leader of Paradigm. I've asked the other clan leaders not to kick because there was simply no proof at the time when we received the pictures. I've presented my argument for why not.

Yes, the leaders were all looking through the pictures, checking, and judging. Technically, those pictures can be faked and I would hope EE staff wouldn't judge solely on such pictures alone. I know the pictures can appear really convincing and so on, but that doesn't necessarily prove that the cheating occurred in recent times. The pictures appear to be almost a year old.

In a hypothetical scenario where the events depicted in the pictures are accurate, that still doesn’t necessarily mean that I would have kicked Milkman from the clan. The absence of concrete evidence that he cheated in the last Alliance round or on any other game server is the reason for this. Considering that approximately a year has passed since the alleged conversation occurred, there’s a chance that he may have completely ceased any cheating activities. EE staff does give chances, don't they? Paradigm don't knowingly recruit such players; such players would have to have several months worth of good conduct before they would even get a chance at membership.

At best, the only thing that picture did was provoke suspicion. So Doug then suggested that I go report to the game moderators, which is what I ended up doing while providing the pictures to trigger an in-game investigation.

After the moderators found that Milkman had indeed cheated, we then started the kill run on Milkman's country, despite the fact that EE staff took no action on Milkman's country on the Alliance server at the time.

We're not going to kick people just because we're presented with pictures that appear convincing. My mindset at the time of judging is that you simply want to spite Milkman at all costs.

I called it:
https://i.ibb.co/...led-it-milkman-spited.png
https://earthempires.com/...k/eestats-52269/3#1029466

Edited By: Auk on Apr 22nd 2024, 15:35:58

Auk Game profile

Member
152

Apr 21st 2024, 15:00:14

As of now, this game only accepts English/Latin Alphabets.

I do recall last round in alliance, someone attempting to use a Russian/Cyrillic country name, and it failed, resulting in a blank country name.

Our non-English players would greatly appreciate change and it'll give us more ways to express ourselves.

Please consider allowing more characters for country names. I too would like to be able to name my country with non-latin characters.

Auk Game profile

Member
152

Apr 3rd 2024, 19:58:14

BUMP.

This library can be used to fix this bug here as well:
https://www.earthempires.com/...cters-in-their-name-52548

Auk Game profile

Member
152

Apr 3rd 2024, 19:54:44

For example, when attempting to quote ใƒ„, you'd get something like this:
https://www.earthempires.com/...ogus-reports-49401#960056

Edited By: Slagpit on Apr 4th 2024, 6:09:35
See Original Post

Auk Game profile

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152

Mar 28th 2024, 17:09:26

Originally posted by MrEd:
I think the gameplay is fine the way it is. I think ads on Facebook and Instagram would bring in plenty of new players. I've recruited players through Facebook. I even made a private Facebook group for my clan members - where NO game sensitive information is ever shared but it makes recruiting brand new players easy- just invite Facebook friends to the group and if they're interested they can join the game. I'm one man doing it. If other clans all did the same we could probably see a minimum of a few hundred extra players by years end. If game developers ran an ad for a few months on those platforms then perhaps a few thousand.

That doesn't address the problem with being unable to retain players. Sure it adds players, but I doubt they'll stick around.

Unless this game is made to be a bit more fun to lose, such as,
1. To lose land/buildings and quickly recover land/buildings in as many turns;
2. Dealing damage is balanced by the amount of effort it takes to do damage (put as much effort as it takes to produce assets); and
3. With the significant reduction in construction cost/turns, and military expenses/food consumption

I don't see any hope of being able to keep players in Alliance in its current form.
Originally posted by Drow:
Another thought.
Whilst war is indeed a part of the game, what we often saw happen was clans who would simply bulldoze a tag set in and set out, with no diplomacy, rhyme or reason, simply because they "didn't like" that tag. That doesn't keep players either. No one wants to play and get killed every single set because a group of other clans (and it was regularly coalitions) think its funny to do so.

Now, I'm not talking recent history, but going back way back, just to be clear.

True. ๐Ÿ™‚

Edited By: Auk on Mar 28th 2024, 17:57:57

Auk Game profile

Member
152

Mar 21st 2024, 20:01:17

I believe the biggest issue is that there is virtually no way to retain the chances of finishing in rank 1 after winning a war. Just by participating in a war whether you wanted to or not is an instant game over.

Another issue is the lack of strategy balance. Players suggesting rotating buffs/nerfs is a symptom to this kind of issue. For the past 12 rounds, or two years, the only thing that finishes in rank 1 was a Fascist before converting over to Theocracy. One exception being a Tyranny which looks like a techer. https://eestats.lafamiglia-ee.eu/alliance/oldranks For the past 12 rounds, check rank #1 country's history.

There is no compelling reason for most countries to buy anything other than jets while playing with almost no army.

The expenses are too high to justify the cost for defense. It's sad to buy defense only to still get rekt anyway. I'm not saying that 0 defense is good, but right now, a serious attempt at defense is not a good use of money if one is serious about finishing in rank 1.

Building a country takes effort; griefing virtually effortless. There is no good way to recover from griefing, you're basically out of the race if someone kicks down your proverbial sand castle. It'd be nice to be able to rebuild faster and cheaper. As of now, construction is expensive and consumes too many turns.

1. I agree that external tools have contributed to the negative experience.
2. Killing within seconds is something that can be done even without a bot. Tools didn't enable this.
3. I agree that killing should take longer. Defense in this game is somewhat a joke.
4. I like the idea of rotating buffs/nerfs, but I believe the market condition should influence this more. As of now, we're lacking balance. Farmers can store with less penalties compared to other strategies which makes farming very powerful. It's difficult for Industrial communists to finish better than other strategies.
5. I like the idea of adding more random elements to the game.

A friend of mine said it best: In general, people don't like the idea of spending weeks building up something only to have it gone in a flash.

Edited By: Auk on Mar 21st 2024, 20:09:46