Originally
posted by
wari:
A) If I'm a suicider, I already have too much suicide strength. Given the batfluff crazy AB CS losses, you think I'm going to bother buying jets to grab-suicide when I can just AB a guy two dozen times to take out as many CS as I could in 50 grabs? If I were to even buy jets, just to entertain the argument, I'd take out much more CS and use less resources BRing the victim. The only case where a suicider is making landgrabs is to landgrab stockpile, and if you have enough stockpile to be landgrabbed by a suicider without enough defense to protect yourself from it, you deserve it.
(not to mention how easy it is, in comparison, to just stock warfare for the first 3 weeks, missile a trader who has no CHANCE to get SDI before 50k acres, and take out his CS that way)
B) No, a nominal increase in CS loss would not have a real effect on farmed, untagged countries. An elimination of landtrading would cripple untagged countries that are not currently being farmed quite as hard has they used to be. I've seen people here today lamenting the ineffectiveness of the C:C ghost acre changes because it penalizes bottomfeeders more than traders. You're fluffing about only getting ghosts on your first TEN freaking grabs on a country every reset? I call bullfluff.
Xin, you're smarter than this... This argument doesn't hold water.
A) The AB CS losses is another change that I highly disagreed with, and wish that qzjul would revert the change. It clearly made suiciders a lot stronger on countries that had no tanks (while it did limit damage on countries with considerable amount of tanks).
B) You try being an untagged then, and spending twice the amount of turns exploring and building acres on low BPT after being hit 10x a day. A typical landgrab might make a country lose about 1% of his CS (when being bottomfed, losses are less), so you are losing 10% CS a day if you are being farmed into 10 DR everyday. If you increase the CS loss by even just 50%, that is significant, I would have to rebuild extra CSes everyday, or spend extra turns to rebuild newly explored acres.
It's actually better off being killed as an untagged and restarting with insane amounts of CS as it is.
I'm not fluffing about getting ghosts on bottomfeeding. I'm comparing the relative effectiveness of landtrading (which requires significantly less time and effort) than bottomfeeding, the rewards does not consumerate with the time and effort spent. All-explore countries have always not finished well in NW, but that is to be expected, it literally requires no time to be one.
What you aren't realizing is qzjul still wants to protect the untagged countries being farmed somewhat, increasing their CS losses doesn't help. Increasing/reducing ghost acres on the other hand doesn't affect the untagged country in any manner that is positive or negative, it is simply additional free land for the attacker.