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Splau Game profile

Member
2

Jun 27th 2021, 19:55:52

I appreciate you all enlightening me about how the grab formula works, but now my motivation to play the game is pretty much gone. I'm absolutely baffled by views like:
Originally posted by Gerdler:

Topfeeds have always been easy to do(you can't be unbreakable) and it used to be impossible to lose out for the thinner attacker unless the target went to war with you. Now it's usually lose-lose for both sides which is a good thing as it should cease this skill-less venture.


Easy? It's not at all easy to be in striking distance of the top 10 players and be well enough defended that you're not a prime target for them. I'm sure many people put in weeks of work to get into that position, like I did. Top 10 countries can and should be pretty close to unbreakable. They should lose the most in a 1:1 trade because they have the most to lose, and because the density of their defense is small. That should be their motivation to keep a defense up. As it is, a huge country is going undefended with impunity. Want to talk about skill-less? That's the food chain of continually finding countries 1/4 to 1/2 your NW and bullying them with no chance of consequences. That's all offensive units are good for in this game with its arcane GDI and "double tap = war" concepts.

The payoff for doing something difficult in this game is basically nil, while the most boring kind of grind gets rewarded, that's my take-away.

Splau Game profile

Member
2

Jun 26th 2021, 20:39:03

Ok, I'm #68 Banned in DC. Yesterday I pulled off a 2300 acre grab against the much larger #50. "Cool" I think, because he can hit me back, but can't take nearly as much as I did, and if he starts a war, I have options. But then he gets an INSANE 3200 acres back in one hit. How was this possible? It can't just be the small disparity in MilStrat. I would have let this go, but he says in PMs "Anything I say about this will be used against me. So I will stay silent on the matter." WTF.