Originally
posted by
dagga:
This game right now couldn't be less enjoyable to play. When all LaF and SoF have in their arsenal is the OOP first strike, then it's a black day for them and a black day for the direction of this diseased server.
I'll tell you what's wrong with this game. It's the game mechanics.
A) Countries attacking each other can result in a win-win situation (land trading).
B) Attacking a country can cause the country being attacked to be in a superior situation (putting country in DR).
C) Warring offers no inherent rewards or recognition on the leaderboards. (The warring alliances do it not because they are aiming for the officially recognized top 10 or triple crown)
D) Countries can be suicided too easily by a single person/country. In no other MMO game, can a player be griefed so easily. Other games have immune protection after the defending country loses say 30% of their NW, and allow retals despite immune protection.
E) A country can die in 5 seconds, wasting up to 2 months of work. Again, in no other game is this possible.
I don't know if anyone has already realized it, but the game mechanics are broken to begin with. Fix the game mechanics that cause these issues in the first place. Otherwise, arbitrary rules get made by players (such as morality or certain actions, retal policies, etc) and they might hopefully be agreed and enforced on communally by the players. And you know what? It will just result in a fluff and toxic playing environment.
I'll tell you right now, that a lot of us play this game, because of the people that still play this game. Think about how much game tension the above 5 issues caused in this game.