Originally posted by Detmer:
Play untagged next set and show us how it's done. No secret pacts allowed. Just surreptitiously run a country that no one knows about. Since you're an admin I'll give you the leeway to run two countries, just so long as you are the only person who knows about the untagged one. It will not do well.
Fine, untags have no place on this server. I don't have access to compare which players play in which servers and maybe people who play alliance are isolated, however alliance is the largest server (assuming that most FFA players run 4+ countries) and this server is dying.
Maybe I am mistaken but this game was continued for the sake of this server. Sure, having a healthy primary player-base to recruit into this server is good for us, however I can't imagine this is an altruistic service for primary players... it is a means of keeping alliance alive. If we recruit players from primary into alliance, or people join and are farmed into oblivion while they are testing the waters, the purpose is lost. Or I don't understand the purpose.
I didn't say that I was necessarily capable of doing it, did I? I know players who are capable and some who have done it. It wasn't meant to be some kind of bragging point: as an untagged you are a weak country. That's how it is.
You seem to be slightly misinterpreting what I'm saying. I want alliances to interact with each other in meaningful ways. Landgrabs should be viewed as part of the game instead of as some problem to be solved.
Also, just because I posted the above doesn't mean that we're not taking steps to reduce some of the problems, but the main cause of it by far is player attitudes.