Originally
posted by
dagga:
Rockman you are perhaps the stupidest LaF lackey on the boards.
Do you argue that the 100 turn protection is a dumb idea? If it wasn't there I'm sure you'd be the first to condemn the alliance that didn't run a strategy of the first 60 turns getting their military up to prepare for a LaF first strike on turn 80.
It's not possible to play the game properly or enjoy it if you are countering fast starting indies or low acreage techers hell bent on hitting your unsuspecting alliance. If there were more disadvantages to first strikes then maybe your argument might hold water, but there isn't, so your argument is self serving and sucks. The FS is overpowered in its current state and this is amplified when the wars keep getting earlier.
If LaF can't be held to account in finding roughly even wars with valid reasons and not just starting grudge wars or paranoia wars, then it's up to game admins to change the game.
No, I don't think the 100 turn protection is a bad idea. But 1000 turn protection would be.
It is possible to play the game properly while preparing for a war in under 2 weeks, and you don't need to be a fast starting indy OR a low acreage techer to make it happen. LaF's techers aren't low acreage right now (they were about even in size with SoL's techers, except with much more military and tech).
My country was quite warready and was neither an indy or a techer, yet it was still in great shape. Why? Because it doesn't take me over 2 weeks to get a casher or farmer ready for war.
You know why it doesn't take me over 2 weeks to get a casher or farmer ready for war? Because I'm not an incompetent loser like you.