Aug 30th 2013, 21:46:50
Power against who? Bots? Dont need power from that.
The Alliance server is built around the concept of the power of societies (clans, alliances, FDP's, etc) to exert their will over others. If the game became who could be most effective at farming AI countries who, while they may hit back, don't hit back with emotion or real risk, or even discussion, then the game changes. It doesn't become an alliance game, it becomes a contest of who can build the best group of bot farmers together on a server.
Bots dont need Ministers of War, Ministers of Foriegn Affairs, and ALPHA divisions specializing in kicking the f1uff out of those who think they can push the limits. Without the emotional, unpredictable nature of human interaction, it becomes a single player game. Players may join the same tag, but not for any reason other than show.
The game doesn't need bots, its needs new players with real emotions, biases, vendettas, mistakes, and unfortunate tendencies.
The alliance server isn't a one player game. If it was, then single players wouldn't get the f1uff farmed out of them. It is a game of relationships, and no AI can reproduce that. If Earth could, then I would build an army to take it down because Skynet would have arrived.
Bu