Feb 3rd 2019, 18:09:55
Originally posted by CX LaE:
Running an indy is different because you automatically produce military and holding instead of selling really boxes your expenses.
Indy, oddly enough, have to run low-mil to minimize expenses and maximize building/growth/tech purchases. So it is a balance between running jet-heavy to grab, running turret-heavy to deter LGs. The latter makes it harder to gain land. You end up like #59 this round SSing everything and wasting turns grabbing.
Frankly, if there's a topfeeder afoot, there's no point in even attempting to def-up. You'll get grabbed if they want the land. End of story.
Indy, oddly enough, have to run low-mil to minimize expenses and maximize building/growth/tech purchases. So it is a balance between running jet-heavy to grab, running turret-heavy to deter LGs. The latter makes it harder to gain land. You end up like #59 this round SSing everything and wasting turns grabbing.
Frankly, if there's a topfeeder afoot, there's no point in even attempting to def-up. You'll get grabbed if they want the land. End of story.
yup. true. but if say you wanted to run an all jetter topfeeder, it would be rather easy as a commie right?
#PSIsOverpoweredWithoutAllies. :D