Originally
posted by
bug03:
When do I stop grabbing? Almost to 1200 turns and thinking about cashing out from here.
Make a spreadsheet then calculate how much extra income a grab will give you., ie. lets say grabbing an indy bot that gives you 200 buildings will give you something like 750 extra jets per turn and maybe you can sell those for 130-130*.1
Grab until
87750*turns left in the set - cost of a grab (oil, jets, etc) < income from cashing 2 turns
(you could add in other stuff like tech stolen, etc but keep it simple to save time)
Do the same for buildings
It will take less time to do than making forum posts (maybe a couple mins a day to readjust the spreadsheet based on the returns you're getting) and its a better strat than using an arbitrary amount of turns left in the set and land goals. If I were being lazy about it though, I'd take Gerdler's advice. 1200 turns defo seems like a lot of lost potential :P