Originally
posted by
ZIP:
i call bullfluff - messages are sent out all the time to untagged about what will happen. there are many 16 man tags that net in peace. the larger clans are more then willing to re supply a country and pay reps over and above the damages caused if a mistake is made. the untagged pile is a cesspool of trouble period. If a new player gets grabbed and in return gs or br the country he/she will die, that is not accepted on any server.
there is no punishment for being new... just stupid play and you can be new or old to do that.
look at the numbers set to set... the claim that the game is dying if false - prove me wrong ?
Bull
fluff indeed. What do you do to people who attack a player with over 100 000 acres? What do you do to people who retal one hit with three of their own? What do you do when someone uses offensive spy ops in general or before a retal? In my experience in the game and the forums; you slaughter them, despite the fact that those are all things you would do if you were new to the game.
And I really call bull
fluff on the messages to untaggeds. I ran half the set with 16 untagged countries because my browser didn't want to pull the clan page up properly and not one of those 16 countries got a single message about it, and I didn't post my countries on the forum or my intentions until long after I had finally tagged up.
And you yourself just said you will kill any new player who returns a hit with a gs or br. Guess what, if you have all turrets and jets and your clan hits their countries multiple times a GS or BR is exactly what they would do because they're new and don't know better. Killing them for is is pure
fluff.
As is the idea that you're "more then willing to re supply a country and pay reps over and above the damages caused if a mistake is made."
First you'll only do it if you consider it a mistake, which means if it's killing them for making a typical new player mistake they get nothing. In addition to that even if you get them back to their position you'll try and guilt them into joining your clan, and it takes time to get them back to where they were. Even if you managed to get them the resources it still takes days worth of turns, perhaps a week or two depending how far you are into the set; at which point they're only where they were before you killed them meaning they lost perhaps a week or two worth of growth.
And that's only the players who decide to stick around. A lot of people, I dare say most people, will simply quit the game if a week's worth of effort is instantly destroyed simply for attacking the wrong country or trying to retal for land instead of hits.
So yes, that is punishing new players. You expect every new player to automatically know exactly how they're supposed to act and exactly what types of hits and spy ops are acceptable and which aren't. A new player isn't going to know those things, a new player won't instantly know that GS's, BR's, Missles, and Offensive Spy Ops are all grounds for immediately and total destruction; as is topfeeding, retaling for land, hitting the same clan (not even country, just general clan) more than once in 48 hours, not tagging up immediately, not stating your intentions on the forums, etc. If you don't know the intricacies of the clan enforced unwritten rules; then you die. And that's not fun, and a game that isn't fun is a game that people don't play.
By the way, set to set:
2092 this set
2675 last set
3064 the set before that
2984 before that
3126 before that
3418 before that
4036 before that - one year ago
So in the last year FFA has nearly halved. The year before that was slightly lower but still pulled 3694 which is 1600 (or basically 100 people) more than now. Going back to the first set in Jan 18, 2010 - Mar 20, 2010 this is the lowest set and the first and only set to dip below 2500 countries, and it's below it by over 400.
So there you go: it's the lowest turn out set, the second lowest still had about 500 more countries than now, it's the first the dip below 2500 countries, and it's been on a steady downward spiral for over a year with only one set in that time that had a slight increase of only 80 countries only to lose almost 400 the nest set and almost 600 the set after that. So consider yourself proven wrong.