Jul 17th 2010, 16:18:16
I'm also testing out the Fasc government on this server, well because I've never played it before. I'm currently a farmer as this is the safe(er) strat to play. Oil can be a risky business on a small server because demand may not be there and if there isn't much demand you're screwed because you cannot dump the oil on your PM for a guaranteed price. Being a farmer is nice because like afaik said you have a back fall of $32 per bushel provided you didn't buy any military tech.
Tech is important because you can more than double your production however I've found that the Agricultural tech market has been kind of shallow. Luckily if the Agricultural tech market is empty you can still buy business and residential (although AG tech is priority #1) which will still benefit you through lower expenses and hopefully a positive cash flow.
In this server its more of a challenge to get the proper tech levels because you have to concentrate on military more than you would on the Alliance server, where tag protection plays a role. You must find two good allies (two other people with similar military levels in the same type of units as you. I.E. if you have 500,000 turrets your allies need to also have 500,000 turrets to maximize the benefit for you and your ally. Having two good allies will boost your defense by 50% thus allowing you to have a few less units than otherwise. Being a farmer you must survive the early game dominance of the Indies until you can out grow them.