Verified:

Slagpit Game profile

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May 4th 2010, 19:17:30

Ok, that's fine. Who is this bias against? Who has been treated unfairly and who should be removed from the staff? What does aponic have to do with moderator bias?

You made a fairly strong accusation here.

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May 4th 2010, 18:51:58

Clicking ads for ingame rewards violates the ToS of the ad providers.

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May 4th 2010, 18:02:17

Dear TAN,

If you believe that your alliance was treated unfairly by ingame moderators, I suggest sending an email.

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May 3rd 2010, 18:54:49

The old game had two turn bonuses and two acre bonuses and most players seemed to put up with that. However, as Pang said it has not been discussed in any matter.

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May 3rd 2010, 18:53:43

"Have a Swirvey day!"

sounds like fightin' words...

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May 3rd 2010, 17:48:16

I didn't need the disk but I understand where you're coming from. ODST was incredibly disappointing.

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May 3rd 2010, 16:47:07

-Missiles: we use a proper random number generator now, which is why countries get more missiles than they did in the past.

-Spying: we didn't attempt to copy the formula because no one knew it and it was a total mess. I understand what you're saying: it's nice to get decent spies and to get most of your ops on the first try. But is that actually good for the game or fair to everyone else? Btw, normal ops don't add to spy DR.

DR: boxcar does not report DR accurately.

AVG NW: the average NW is based on 10 for non-team clan servers. For team, we don't enforce a limit. We chose to do that because single country tags play at a large disadvantage (no allies) and TNW seems like a more impressive goal than ANW. In addition, countries can't be kicked from the tag.

Mil expenses: this should have been fixed. Can anyone else confirm this?

Missiles: missile destruction formulas are the same.

Retal window: I may or may not agree, but that is a political issue to be decided by the players.

Facebook: the developers have been able to play turns in facebook for a few weeks now.

Accounts: there are around 1000 active accounts, but they are split between many games.

Thanks for the thoughts raheel!

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May 3rd 2010, 2:11:25

Yeah, I believe it becomes available for download to those with ODST disks early monday morning pacific time.

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May 2nd 2010, 20:54:52

Yes.

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May 2nd 2010, 20:11:06

The beta is for Xbox 360 only.

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May 2nd 2010, 20:10:07

Thank you.

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May 2nd 2010, 18:31:32

Played around 35 games. Anyone have any questions or want to party up starting may third?

</secret gloat thread>

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May 2nd 2010, 0:09:32

due to some technical issues. In addition, please create a country this set if you wish to play. Initial placement will be determined by your rank in the previous round, if you finished the round with an alive country.

Next set the transition between rounds should be a lot smoother.

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May 1st 2010, 20:09:17

There are a few former IXers in EVO besides me and martian currently plays in tag MARTIAN.

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May 1st 2010, 5:33:37

Pang, I can't see anything positive coming from this thread.

Edited By: Slagpit on May 1st 2010, 6:00:24

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Apr 30th 2010, 23:18:50

All messages, except those reported as inappropriate by players, are private between the sender and the receiver. In this case, the receiver, who happened to be my ingame ally, sent me the message.

Since you can't seem to have a normal conversation with someone with "administrator" in their game, I'll refrain from commenting further.

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Apr 30th 2010, 19:39:11

Pang has good intentions, but alliances should be held responsible for what they say. I don't see why we should necessarily avoid passionate trash talking. I don't have any direct knowledge of this particular incident though, but I can confirm what Xelah is saying. EVO and Dknights didn't fight as a favor to collab, basically.

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Apr 30th 2010, 18:57:03

LaF as a whole was accused. And yes, we're all aware that you're a troll without any integrity. Thanks for reminding us.

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Apr 30th 2010, 18:55:25

I am referring to messages that you sent out like this:

"FYI, I only accept retals land:land so you should cross fingers that there won't be a buyout of turrets if you decide to retal. I will take back every acre until we're even again, so if you want a war for your 244 lost acres, then go ahead and do it."

If you tried to enforce such a ridiculous policy on me personally, I would war/suicide on you. I hope you'd have enough integrity not to complain about it on the boards and order a kill run, because to be frank, sending out messages like that pretty much guarantees that you'll get suicided on.

As for individual skill in primary, part of it knowing when to stop grabbing.

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Apr 30th 2010, 17:10:46

As I understand it you were sending out messages telling people that they weren't allowed to retal you, Grimstad. What would have happened if they done so?

Can we please not pervert primary into a clan based game with kill teams and last minute FA packages? I'd like to see the best individually skilled player win instead of the one with the most friends.

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Apr 30th 2010, 17:07:49

I remember when EVO leaders accused LaF of sponsoring a suicider against EVO and SS was screaming at the top of his lungs for ironclad proof. Yet now that a suicider accusation has been made that's convenient to him, he believes it without a second thought.

Threads like this have nothing to do with righteousness or policies. They're just thinly-disguised, downright creepy personal attacks.

Anyway, where is your proof that I suicided on you?

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Apr 30th 2010, 5:05:19

Military expenses have been greatly reduced for high NW countries.

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Apr 29th 2010, 6:54:43

I believe that it's possible to get top ten but probably not possible to finish in first place. I would do it myself as a proof of concept but it would require tactics (that other top ten players use) that I'm personally not willing to use.

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Apr 29th 2010, 6:45:18

There was no jab intended. There are only so many ways to explain the same thing. To me it looked like my first attempt didn't work, so I tried a different approach.

The reason that I'd personally dismiss this idea right now (though note that I don't have absolutely authority over game changes) is that three recent game changes massively benefit CIs. It usually takes players at least a few resets to adjust to the new changes. We haven't even gone through a single alliance reset with the new game changes!

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Apr 29th 2010, 6:04:03

"Well of course"? You cited a TMBR finish as being superior to a CI destock in alliance.

I'm not sure what you want me to say here. If you consider what I posted to be obvious, then you should have finished in the top ten at least once over 13 years.

There are three main obstacles to a CI finishing in the top ten in the alliance server: the reset length, the server politics, and most players, even the "hardcore commies", not understanding how to play the strategy.

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Apr 29th 2010, 5:50:32

Commie indy has very specific strengths and weaknesses. It has the strongest start by far, has the least efficient stocking, and has the most efficient destocking (up to a point). If you want to finish top ten with a CI, you'll need to figure out a strategy that incorporates those strengths and weaknesses. Right now, the alliance server is one of the worst servers to attempt that on. If you play your CI the same way as you would an all-X farmer, you aren't going to finish top ten.

http://team.www.earthempires.com/topplayers?resetid=66

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Apr 28th 2010, 18:56:00

*pats martian on the head*

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Apr 28th 2010, 18:42:44

Sorry about that DM, I guess I didn't click send in the forum message :/

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Apr 28th 2010, 18:35:44

Research labs provide increasing returns to scale: the last 1% of labs adds more tpt than the first 1%.

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Apr 28th 2010, 18:27:11

In this situation the standard would be no MB theo, so he'd get

(2 025 * 0.8 * 0.9025) / 6.5 = 224.93 $/NW

destocking.

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Apr 28th 2010, 17:47:14

There's certainly enough time to destock it. I don't really think PM space is going to be a problem if you have that much stock.

The 1.5B bushels would get you ~196M NW destocking in the standard way.

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Apr 28th 2010, 17:23:16

Spawn did not delete your countries. I did not delete your countries. Whether or not they were allied or sent FA isn't a cause for deletion except in safelisted cases.

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Apr 28th 2010, 6:21:47

Still no mention from dagga of what makes SOL such a great war alliance besides "we restart!"

I think my point is fairly well proven at this point. No reason to give the anonymous trolls anymore ammo!

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Apr 28th 2010, 6:20:45

Sorry, looks like the moderator logged out before reading my message to him. I responded to DM.

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Apr 28th 2010, 4:31:00

If that is the attitude you want to have, fine.

If that's not the attitude you want to have, your alliance leader should have been contacted with the reason for deletion. I also looked into your case personally, so if you want to know what happened one way of contacting me is through forum messages.

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Apr 28th 2010, 4:10:50

We're talking about SOL's strengths as a warring alliance. Parsing through your post, what do you mention as strengths of SOL?

-you restart a lot and never quit
-you're old

I already acknowledged that. SOL functions well as a cult, but not as a warring alliance. Collectively, the players who don't particularly care to war and don't have 12 years of experience have more warring talent than you. That's sad. I wouldn't brag about that.

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Apr 28th 2010, 3:46:21

Earth Watcher, please tell us all about whatever doomsday scenario you've conjured up. What is the big, nameless fear here? SOL FSed EVO, didn't they? Did SOL get mass deleted? Did the server get shut down? Did all of the EVO countries automatically enter vacation mode? Did anything improper happen at all? If the idea of game admins who are involved in the game and who actually care frightens you so much, there are plenty of other games to play.

Hobo, please spare us from having to read your platitudes. You act as if there is some honor or dignity in what SOL has done this set. You don't get and you don't deserve respect for FSing netting alliances half your size, failing to post war declarations, and ignoring repeated requests for FA contact.

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Apr 28th 2010, 2:01:03

Dear dagga,

You weren't playing. How would you know? You have no credibility (and apparently no argument).

Dear Eric171,

You aren't playing, yet you're trying to take credit for it? Isn't splitting your former alliance's pathetically small accomplishment this set into 70 pieces enough?

It's been 24 hours, yet all of the warrers can offer in counter-argument are curse words and noises from their mouths.

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Apr 27th 2010, 19:39:48

We're posting on it weekly now. Players can contribute blog stories as well.

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Apr 27th 2010, 19:39:10

Similar to what maz said, I'd do the following:

government
land (rounded to thousands)
cash (rounded to millions)
cs (exact)
all other buildings (rounded to percents)
tech (percentages)
tax rate
food (rounded to thousands)
oil (rounded to thousands)
military (rounded to thousands)

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Apr 27th 2010, 19:09:58

it wasn't me

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Apr 27th 2010, 5:51:46

I'm not sure how constructive it is to try to look at mistakes made in the past, except if we're worried about repeating them.

The bottom line is this: if you want this server to succeed, try to imagine the game experience if you were a new, untagged player. Would you keep playing and stick with it? I know that I probably wouldn't. Now what can we do as players to correct that?

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Apr 27th 2010, 1:56:46

EVO netted in the first set of alliance. In the second set, we warred SOF and SOL and finished higher in average nw than some alliances who netted. We also had a country in the top ten. I was generalizing so I wouldn't have to point out the exact way your alliances are failures, but I guess you won't let me be nice. That's too bad aponic. I wanted to be nice :(

Dagga, what would you know about it? You weren't even playing. If you want my qualifications, I've been the one systematically dismantling your current alliance set after set. I've led a bunch of FSes. I've seen spy ops of all of your countries. If you played in SOF or SOL in one of the sets you got tagkilled, there's a strong chance that you died at least once because I selected your country to die.

So why don't we discuss a few of the things that makes an alliance good at war?

-Country makeups? SOL has always been embarrassingly bad at running countries.
-Target selection/tactics/wcling? You might have been good at this a long time ago, but again, now it's embarrassingly bad. I can run a war by myself better than your whole war dept combined.
-Stonewalling? Last set SOL members were crying all over AT about collab's (a netting alliance) stonewalling, even going so far as to accuse them of cheating.
-Hitting speed? Last set a few netting alliances routinely were doing 2 minute kills. I don't see very many two minute kills by SOL. 12 years of experience and you still can't figure it out? Hell, even EVO was putting out 450 hits in 4-6 minutes in the last set of earth 2025, and that was with half participation of 30 countries.

What does SOL do well? Well you guys restart a lot. Some of your members are good at stonewalling, but last set the netters killed you so quickly that the majority of you couldn't stonewall. You also have pathetically small ambitions, which explains this reset's events.

Your alliance does everything it can to avoid even or challenging wars. If you're so good at warring, why would you do that?

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Apr 27th 2010, 1:40:16

It was a bad FS based on target selection and tactics used.

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Apr 26th 2010, 23:54:47

What grudge? If I wanted your alliance in team dead they would be dead.

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Apr 26th 2010, 23:51:53

What was the "bad thing"?

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Apr 26th 2010, 20:11:37

Someone who does FR on two servers lecturing someone else about not caring about politics or taking it too seriously? Just stop.

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Apr 26th 2010, 20:07:55

Here's another way to look at it: since people like eric171 have no ambitions or standards, they'll consider FSing a netting alliance half their size and doing nothing for the rest of the set as some kind of magnificent victory.

So what are SOL's options here? They can pact every single netting alliance except one or they can try to fight the netting alliances. Let's face it, collectively the netters are currently better than the warrers at fighting, as sad as that is...

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Apr 26th 2010, 19:06:02

locket, since you have no idea what's going on and can't seem to look past tags, I'll give an example which hopefully you can understand.

Suppose NA balloons to 200 members and decides to kill SoF and SOL every set. Should they be praised for bringing more players to the game?

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Apr 26th 2010, 5:36:00

When SOL recruits from other games to get bigger and offers pacts to every alliance their size it certainly is their fault.