Active countries: 2281
Currently Logged in: 175
Currently Logged in: 175
Bonus points can be earned through voting and other activities. Spending bonus points can provide countries with extra turns, extra income, and other permanent benefits. | |
Bonus Descriptions | |
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Turns | Turns are a country's most valuable resource. Gaining extra turns can increase a country's short term and long term growth. The cost of 1 extra turn is 2 bonus points. |
Income events | Picking one of the four income events triggers a boom event on your country's next turn. These events are a great way to increase short term production. |
Building Costs | The building cost bonus is a permanent bonus. Once purchased, the effects will never decay or expire. Investing in lowering building costs makes it cheaper both to construct and destroy buildings. |
Defense | Investing in this permanent bonus will increase your country's military defending strength. If a country has a 5% defensive bonus, other countries will need to send 5% more attacking units to successfully attack that country. A country's defensive bonus can be viewed with a normal spy op or with a military spy op. |
Luck | Luck is the subtlest of the permanent bonuses. Investing in luck will lead to better explore returns, greater missile production, and lower market times. In addition, lucky countries have a greater chance of getting spy ops against countries with better spy networks and a greater chance of successfully attacking when oversending. |
Expenses | This permanent bonus decreases monetary military expenses. Investing in this bonus will decrease the money needed to pay your military units each turn. |
Private Market Units | This permanent bonus increases the rate at which units appear for sale on your country's private market. |
Resource Decay | This permanent bonus decreases bushel decay and corruption. Whenever a country plays a turn, it loses 0.1% of its bushels due to bushel decay. If a country plays a turn with more than $2,000,000,000 cash on hand, it loses 0.1% of its cash above $2 billion. Investing in this bonus decreases the amount of resources lost to decay. |
GDI | Countries in GDI can activate this bonus to eliminate GDI costs. However, countries with this bonus are unable to leave GDI for any reason for the rest of the round. |
Reduce Earthquake Damage | Activate this permanent bonus to retrofit your buildings with construction techniques that reduce earthquake damage by 95%. |
Infinite BPT for 1 Turn | Activate this bonus to construct as many non-cs building as you like for your next turn only in exchange for losing points spent on other permanent bonuses. This bonus can only be activated once per round. |